Blackrock-Spiele
Cards Against Humanity Cards Against Humanity - Card Game (ENG)
"A party game for terrible people." The game begins with a judge, known as the "Card Czaar", who chooses a black question or fill-in card from the top of the deck and shows it to all players. Each player has a hand of ten white answer cards at the start of each round and deals one card (sometimes two) face down to the Card Czar, representing their answer to the question on the card. The Card Czaar determines which answer card(s) are the funniest in the context of the question or fill-in card. The player who submitted the chosen card(s) is given the Question Card to represent an "Awesome Point", and then the player to the left of the new Card Czaar becomes the new Czaar for the next round. The game continues until the players decide to stop, at which point the player with the most Awesome Points is the winner. So far it sounds like the popular and fairly harmless game "Apples to Apples". Although the games are similar, the humor required is very different. The game encourages players to joke about virtually any uncomfortable or taboo topic, including race, religion, gender, poverty, torture, alcoholism, drugs, sex (yes, really), abortion, child abuse, celebrities, and those everyday little annoyances like “expecting a burp and vomiting on the floor.” Plus, there are a few extra rules. First, some question cards are "Pick 2" or cards, where each participant must submit two cards in order to complete their answer. Secondly, there is also a gambling component. If a question is played that a player thinks has two possible winning answers, he can wager an Awesome Point to play a single second answer. If the betting player wins, he keeps the point wagered, but if he loses, the player who contributed the winning answer takes both points.
€41,95
Goat Wolf & Cabbage Secret Hitler - Board Game (ENG)
Secret Hitler is a social deduction game for 5-10 people about finding and stopping Hitler and a fascist takeover. Players are secretly divided into two teams: the Liberals, who are in the majority, and the Fascists, who are hidden from everyone but each other. If the liberals learn to trust each other, they will have enough votes to control the election and save the day. But the fascists will say whatever it takes to get elected, advance their agenda, and win the game.
€69,95