CloudAge is a strategy game by Alexander Pfister and Arno Steinwender. The award-winning authors have created a dark and dystopian world for 1 to 4 players.
Fifteen years ago, the mysterious secret society "Cloud" set fire to numerous oil production sites and burned down large forests to destabilize the world. The resulting environmental disaster had disastrous consequences for the entire planet. Now, years later, you travel in your airships above the parched landscape in search of a better life. You visit cities, send out drones to collect resources and fight Cloud militias.
An innovative sleeving mechanism enables a new, more immersive form of resource collection. Players try to predict which (cloud-covered) terrain will contain the desired amount of resources or where additional actions are possible. Resources allow players to develop useful upgrades for their airships or recruit new crew members.
CloudAge is a mix of engine building, deck building and resource management. The campaign system makes it easy to get started playing quickly, as new elements are introduced into the game all the time. As you play, you experience and help guide the story. If you want, you can also play standalone story spin-offs as separate scenarios.
The Games Friends: " Alexander Pfister has done it again. He has once again come up with a super cool game that plays wonderfully smoothly and offers enough variety. The ongoing story is a nice addition and keeps you coming back for a new chapter. A big, big tip! ”