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Dead Cells - Board Game (ENG)

Description

Dead Cells: The Rogue-Lite Board Game is a dungeon crawler that offers a cooperative rogue-lite experience inspired by the Metroidvania genre, playable with 1-4 players and with a playtime of approximately 45 minutes. Explore the ever-changing island of Dead Cells in this unforgiving dungeon crawler. Explore. Kill. Die. Mutate. Repeat.

Choose one of the four Beheaded (wait a minute... Shouldn't there just be one of these guys? Is this another stupid time loop storyline?). Resurrected with little idea of ​​what's going on, you'll explore the castle further. Choose your path carefully within a vast, ever-changing castle. Will you upgrade one of your character's powers with a perk roll? Or will you pick a chest to equip a new weapon? Perhaps you'll find hidden runes that open new paths and access new biomes. This won't be a walk in the park, however, as the island is infested with the hideous creatures born of Malaise.

Each class has unique powers and a deck of action cards. For each enemy encounter, you choose just one action card that covers all three phases of a fight. Loot equipment, gold, perk scrolls and Cells from the corpses of your enemies and grow stronger, but beware... Your hit points are limited and sooner or later you will die.

Wandering through enemy dungeons isn’t the safest of occupations, even for your decapitated heroes. Sooner or later, you’ll encounter one monster too many, or step into a deadly trap and lose all your perk scrolls, gear, and collected gold. But that’s not the end of it! Even in death, you can keep your precious Cells to mutate.

The Collector lets you use your Cells to purchase permanent mutations that will forever increase your power. Choose cards from three different decks: Brutality, Survival, or Tactics. Level up your action cards to improve your deck, find blueprints to expand your loot deck, increase your health pool, and unlock extra item slots. Or throw your Cells into that mysterious well... (That may seem silly, but hey, you decide...).

Death isn’t the end, though! You’ve already lost your head, remember? As the day restarts in a new loop, use your new permanent mutations to take revenge on whoever killed you last time. Venture further and deeper into the island, defeating bosses and gaining access to new starting biomes. Previously played biomes will continue to change, as stronger monsters spawn in them, along with powerful new items. (Damn! Does this game ever end?)
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Dead Cells: The Rogue-Lite Board Game is a dungeon crawler that offers a cooperative rogue-lite experience inspired by the Metroidvania... Read more

€79,95 Incl. VAT

Temporarily sold out   In stock Ordered before 2 p.m. on workdays? Then your order will be shipped the same day! Preorder You can pre-order this product by placing a pre-order. Do you also buy other products in the same order? Your entire order will then be shipped at once as soon as everything has been received. Unfortunately, post-payment is not possible for pre-orders. Temporarily sold out This product is temporarily sold out. Add it to your wishlist to receive an email as soon as the product is back in stock.

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    • Ordered before 2:00 PM = shipped today
    • free shipping from €50 (service point) or €75 (home)
    • pay afterwards & free returns
    • Shipped today? Order within: Nov 25, 2024 14:00:00 +0100
    Icon for questionExtra information
    Base game / expansion: Basic game
    Age: From 14 years
    Maximum number of players: 4
    Minimum number of players: 1
    Difficulty: Average
    Game duration: 30 - 60 minutes
    Language: English
    Language dependency: Little necessary text
    SKU: #ASM-D-LSM-104-PAKKETPOST
    EAN: 0807658001409

    Description

    Dead Cells: The Rogue-Lite Board Game is a dungeon crawler that offers a cooperative rogue-lite experience inspired by the Metroidvania genre, playable with 1-4 players and with a playtime of approximately 45 minutes. Explore the ever-changing island of Dead Cells in this unforgiving dungeon crawler. Explore. Kill. Die. Mutate. Repeat.

    Choose one of the four Beheaded (wait a minute... Shouldn't there just be one of these guys? Is this another stupid time loop storyline?). Resurrected with little idea of ​​what's going on, you'll explore the castle further. Choose your path carefully within a vast, ever-changing castle. Will you upgrade one of your character's powers with a perk roll? Or will you pick a chest to equip a new weapon? Perhaps you'll find hidden runes that open new paths and access new biomes. This won't be a walk in the park, however, as the island is infested with the hideous creatures born of Malaise.

    Each class has unique powers and a deck of action cards. For each enemy encounter, you choose just one action card that covers all three phases of a fight. Loot equipment, gold, perk scrolls and Cells from the corpses of your enemies and grow stronger, but beware... Your hit points are limited and sooner or later you will die.

    Wandering through enemy dungeons isn’t the safest of occupations, even for your decapitated heroes. Sooner or later, you’ll encounter one monster too many, or step into a deadly trap and lose all your perk scrolls, gear, and collected gold. But that’s not the end of it! Even in death, you can keep your precious Cells to mutate.

    The Collector lets you use your Cells to purchase permanent mutations that will forever increase your power. Choose cards from three different decks: Brutality, Survival, or Tactics. Level up your action cards to improve your deck, find blueprints to expand your loot deck, increase your health pool, and unlock extra item slots. Or throw your Cells into that mysterious well... (That may seem silly, but hey, you decide...).

    Death isn’t the end, though! You’ve already lost your head, remember? As the day restarts in a new loop, use your new permanent mutations to take revenge on whoever killed you last time. Venture further and deeper into the island, defeating bosses and gaining access to new starting biomes. Previously played biomes will continue to change, as stronger monsters spawn in them, along with powerful new items. (Damn! Does this game ever end?)

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