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Dice Realms: Trade Expansion expansion (ENG)

Description

As the kingdoms recover from the Great Plague, trade resumes, universities are founded, and trading houses flourish. Can you build the most prosperous empire while battling fate? Handel expands Dice Realms by adding a new die type, 9 additional dice faces, and 8 events that adapt the Fate Die, representing the tumultuous late medieval world. New cooperative and solo play options, as well as featured setups, are also added.

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As the kingdoms recover from the Great Plague, trade resumes, universities are founded, and trading houses flourish. Can you build... Read more

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Icon for questionExtra informatie
Thema: Middeleeuwen
Mechanismes: Cooperative Game, Deck, Bag, and Pool Building, Dice Rolling
Ontwerper: Thomas Lehmann
Illustrator: Martin Hoffmann, Claus Stephan, Mirko Suzuki
Base game / expansion: Expansion
Age: From 14 years
Maximum number of players: 4
Minimum number of players: 1
Difficulty: Average, Difficult
Game duration: 30 - 60 minutes
Language: English
Language dependency: Lots of necessary text
EAN: 655132006583

Description

As the kingdoms recover from the Great Plague, trade resumes, universities are founded, and trading houses flourish. Can you build the most prosperous empire while battling fate? Handel expands Dice Realms by adding a new die type, 9 additional dice faces, and 8 events that adapt the Fate Die, representing the tumultuous late medieval world. New cooperative and solo play options, as well as featured setups, are also added.

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