Flotilla - Board Game (ENG)

Description

Flotilla offers two distinct and intertwined game modes as you try to outdo your opponents by bringing prosperity to humanity's new home. You start the game as a 'Sinkside' fleet commander, commissioned by world leaders to explore the new face of the ocean, scour the depths for resources and rescue any survivors you come across. At any point in the game you can choose to become "Skyside" by selling your skiffs and leaving your seafaring life behind to now grow the Flotilla itself.

The components in Flotilla are unique, immersive and interconnected. Your skiffs can carry up to four resource barrels and have a unique shape for each player color. Artifact tokens are placed in matching spaces in a double-tiered hub board, and art on the ocean tiles lines up to create a unique layout for your growing Flotilla every time you play. In Flotilla you'll find significant strategic depth and variety, while giving players the freedom to tell their own story. Will you build the Flotilla by getting to Skyside first, or will you stay in Sinkside for the entire game and become the most powerful seafarer of them all?

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Flotilla offers two distinct and intertwined game modes as you try to outdo your opponents by bringing prosperity to humanity's... Read more

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Icon for questionExtra informatie
Thema: Economie en handel, Post-apocalyps, Zee en scheepvaart
Mechanismes: Action Retrieval, Deck, Bag, and Pool Building, Dice Rolling, Grid Movement, Hand Management, Market, Modular Board, Pick-up and Deliver, Tile Placement
Ontwerper: J.B. Howell, Michael Mihealsick
Illustrator: Bartek Fedyczak
Base game / expansion: Basic game
Age: From 14 years
Maximum number of players: 5
Minimum number of players: 3
Difficulty: Difficult
Game duration: 60 - 120 minutes
Language: English
Language dependency: Little necessary text
EAN: 634482737675

Description

Flotilla offers two distinct and intertwined game modes as you try to outdo your opponents by bringing prosperity to humanity's new home. You start the game as a 'Sinkside' fleet commander, commissioned by world leaders to explore the new face of the ocean, scour the depths for resources and rescue any survivors you come across. At any point in the game you can choose to become "Skyside" by selling your skiffs and leaving your seafaring life behind to now grow the Flotilla itself.

The components in Flotilla are unique, immersive and interconnected. Your skiffs can carry up to four resource barrels and have a unique shape for each player color. Artifact tokens are placed in matching spaces in a double-tiered hub board, and art on the ocean tiles lines up to create a unique layout for your growing Flotilla every time you play. In Flotilla you'll find significant strategic depth and variety, while giving players the freedom to tell their own story. Will you build the Flotilla by getting to Skyside first, or will you stay in Sinkside for the entire game and become the most powerful seafarer of them all?

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