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Folklore: Fall of the Spire expansion (ENG)

Description

The Folklore Fall of the Spire expansion includes six more stories, with new mechanics for battles and city events. Play as one of four new archetypes, or continue your campaign with your existing characters from the core Folklore: The Affliction game and Dark Tales expansion. In this new expansion, the Twin Fire design team takes us to the dark streets and to the rooftops in the cities of Kremel. Then travel further into the world with new stories, characters, monsters and torments. Discover new combat mechanics that can be used in this new box expansion and can be added to the base game and the Dark Tales expansion.

You have traveled the dangerous byways of Kremel and finally walked past the gates of the city at dusk. So many people used to get you excited, but now you're jaded and afraid of pickpockets. Beneath the buildings, stone and wooden buildings you can see the layers of dust and dirt, and a floor of shadows. A shopkeeper waves in recognition and looks at you in the hope of news from the outside world. But you have a dark destination in mind and no time to spare. You nod back, take to the rooftops, and later descend to the sewers, where you hope to find the missing piece that will take you to the only place that will damn or save this land... the Dark Spire.

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The Folklore Fall of the Spire expansion includes six more stories, with new mechanics for battles and city events. Play... Read more

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Icon for questionExtra informatie
Thema: Horror
Mechanismes: Action Points, Cooperative Game, Dice Rolling, Grid Movement, Modular Board, Role Playing, Variable Player Powers
Ontwerper: Julie Ahern, Nick Blain, Will Donovan
Illustrator: Jason Engle, Henning Ludvigsen
Base game / expansion: Expansion
Age: From 14 years
Maximum number of players: 5
Minimum number of players: 1
Difficulty: Difficult
Game duration: 60 - 120 minutes
Language: English
Language dependency: Unplayable in other language
EAN: 0602573040577

Description

The Folklore Fall of the Spire expansion includes six more stories, with new mechanics for battles and city events. Play as one of four new archetypes, or continue your campaign with your existing characters from the core Folklore: The Affliction game and Dark Tales expansion. In this new expansion, the Twin Fire design team takes us to the dark streets and to the rooftops in the cities of Kremel. Then travel further into the world with new stories, characters, monsters and torments. Discover new combat mechanics that can be used in this new box expansion and can be added to the base game and the Dark Tales expansion.

You have traveled the dangerous byways of Kremel and finally walked past the gates of the city at dusk. So many people used to get you excited, but now you're jaded and afraid of pickpockets. Beneath the buildings, stone and wooden buildings you can see the layers of dust and dirt, and a floor of shadows. A shopkeeper waves in recognition and looks at you in the hope of news from the outside world. But you have a dark destination in mind and no time to spare. You nod back, take to the rooftops, and later descend to the sewers, where you hope to find the missing piece that will take you to the only place that will damn or save this land... the Dark Spire.

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