Gates of Mara - Board Game (ENG)

Description

Lead your tribe to the gates of Mara, portals to realms of pure elemental energy. Encounter powerful Elemental Lords, spread your control and summon colorful magic. Aim for the most influence in each realm so you can establish your tribal claims. JB Howell, co-designer of Flotilla, combines upgradeable worker placement with layered area control in Gates of Mara. You can command reptilian Dragonkin, the amphibious Goblins, the insectoid Antids or the tree Elves.

Immersive Art - The world of Mara comes to life through the stunning art of Nastya Lehn. Unique Components - The members of your tribe are represented by standees with uniquely shaped bases, indicating which spaces they can claim. Varied Gameplay - With only two Elemental Lords in play per game and a variable central board, no two games are the same! Place your tribe members strategically around the realms and gates. Enchant your tribe members to give them new skills. Fight for short-term goals, but keep an eye on your influence. Only the player with the most influence can claim the gates of Mara!

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Lead your tribe to the gates of Mara, portals to realms of pure elemental energy. Encounter powerful Elemental Lords, spread... Read more

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Icon for questionExtra informatie
Thema: Fantasy
Mechanismes: Area Majority / Influence, Worker Placement
Ontwerper: J.B. Howell
Illustrator: Nastya Lehn
Base game / expansion: Basic game
Age: From 14 years
Maximum number of players: 4
Minimum number of players: 2
Difficulty: Average
Game duration: 120 - 240 minutes
Language: English
Language dependency: Lots of necessary text
EAN: 634482875117

Description

Lead your tribe to the gates of Mara, portals to realms of pure elemental energy. Encounter powerful Elemental Lords, spread your control and summon colorful magic. Aim for the most influence in each realm so you can establish your tribal claims. JB Howell, co-designer of Flotilla, combines upgradeable worker placement with layered area control in Gates of Mara. You can command reptilian Dragonkin, the amphibious Goblins, the insectoid Antids or the tree Elves.

Immersive Art - The world of Mara comes to life through the stunning art of Nastya Lehn. Unique Components - The members of your tribe are represented by standees with uniquely shaped bases, indicating which spaces they can claim. Varied Gameplay - With only two Elemental Lords in play per game and a variable central board, no two games are the same! Place your tribe members strategically around the realms and gates. Enchant your tribe members to give them new skills. Fight for short-term goals, but keep an eye on your influence. Only the player with the most influence can claim the gates of Mara!

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