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Greenville 1989 - Board Game (ENG)

Description

Greenville 1989 is a cooperative narrative game in which each player represents a character who has experienced or witnessed supernatural events. They must describe these events to their fellow players, who must then locate and rescue this character.

This main role changes every round, giving everyone the opportunity to be lost or found - and you want to be found, otherwise the group will be drawn closer to the void that engulfs the city and threatens to swallow you all.

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Greenville 1989 is a cooperative narrative game in which each player represents a character who has experienced or witnessed supernatural... Read more

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€36,95 Incl. VAT

In stock   In stock Ordered before 2 p.m. on workdays? Then your order will be shipped the same day! Preorder You can pre-order this product by placing a pre-order. Do you also buy other products in the same order? Your entire order will then be shipped at once as soon as everything has been received. Unfortunately, post-payment is not possible for pre-orders. Temporarily sold out This product is temporarily sold out. Add it to your wishlist to receive an email as soon as the product is back in stock.

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    • Ordered before 2:00 PM = shipped today
    • free shipping from €50 (service point) or €75 (home)
    • pay afterwards & free returns
    • Shipped today? Order within: Nov 23, 2024 14:00:00 +0100
    Icon for questionExtra information
    Base game / expansion: Basic game
    Age: From 14 years
    Maximum number of players: 6
    Minimum number of players: 3
    Difficulty: Simple
    Game duration: 30 - 60 minutes
    Language: English
    Language dependency: Language independent
    SKU: #GG-G-01908-PAKKETPOST
    EAN: 7111609952751

    Description

    Greenville 1989 is a cooperative narrative game in which each player represents a character who has experienced or witnessed supernatural events. They must describe these events to their fellow players, who must then locate and rescue this character.

    This main role changes every round, giving everyone the opportunity to be lost or found - and you want to be found, otherwise the group will be drawn closer to the void that engulfs the city and threatens to swallow you all.

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