Perdition's Mouth: Revised edition - Board game (ENG)

Description

This is not your typical dungeon crawler. Unique and intuitive Euro-style mechanics combined with strong teamwork and a dark and deeply compelling theme place Perdition's Mouth in its own category. It combines the tactical elements seen in blockbusters like Gloomhaven, the fight for survival of Posthuman and the awesome dungeon crawling of Descent.

No dice? Rondels? Not a game master? Hand management? Crucial collaboration? All in one dungeon crawler? Yes!

The game designers of Perdition's Mouth: Abyssal Rift (Timo Multamäki, Thomas Klausner and Kevin Wilson) wanted to implement a new kind of dungeon crawler. One that embraces the European school of game design with clever mechanics that emphasize strategy and minimizing luck. Cooperation, planning and the enemy response deck eliminate the need to roll dice, creating an exciting combat environment! The rondels provide another tactical layer, including the cunning and challenging enemy AI.

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This is not your typical dungeon crawler. Unique and intuitive Euro-style mechanics combined with strong teamwork and a dark and... Read more

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Icon for questionExtra informatie
Thema: Fantasy, Horror
Mechanismes: Action Points, Campaign / Battle Card Driven, Card Play Conflict Resolution, Cooperative Game, Hand Management, Rondel, Solo / Solitaire Game, Variable Phase Order, Variable Player Powers
Ontwerper: Ren Multamäki
Illustrator: Matthias Catrein
Base game / expansion: Basic game
Age: From 10 years
Maximum number of players: 6
Minimum number of players: 1
Difficulty: Difficult
Game duration: 30 - 60 minutes, 60 - 120 minutes
Language: English
Language dependency: Lots of necessary text
EAN: 703694046728

Description

This is not your typical dungeon crawler. Unique and intuitive Euro-style mechanics combined with strong teamwork and a dark and deeply compelling theme place Perdition's Mouth in its own category. It combines the tactical elements seen in blockbusters like Gloomhaven, the fight for survival of Posthuman and the awesome dungeon crawling of Descent.

No dice? Rondels? Not a game master? Hand management? Crucial collaboration? All in one dungeon crawler? Yes!

The game designers of Perdition's Mouth: Abyssal Rift (Timo Multamäki, Thomas Klausner and Kevin Wilson) wanted to implement a new kind of dungeon crawler. One that embraces the European school of game design with clever mechanics that emphasize strategy and minimizing luck. Cooperation, planning and the enemy response deck eliminate the need to roll dice, creating an exciting combat environment! The rondels provide another tactical layer, including the cunning and challenging enemy AI.

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