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Septima: Deluxe Edition - Board Game (ENG)

Description

Septima is a competitive, highly interactive strategy game about witchcraft. As the leader of your coven, you must prove your worth in the city of Noctenburg to become the successor to Septima, the High Witch. Practice your craft and gain wisdom by collecting herbs, brewing potions, healing the townsfolk, mastering charms and saving your fellow brothers and sisters from trials. But beware: magic, even when used for good, arouses suspicion among the townspeople...

Simultaneous Action Selection with Positive Player Interaction: Septima's central mechanic revolves around the simultaneous, secret selection of one of nine action cards: Move, Gather, Brew, Heal, Recruit, Plea, Chant, Rite, and Remember. Each action gains a powerful bonus if chosen by multiple players, but performing them together also arouses the townsfolk's suspicions and attracts the attention of the witch hunters. Decisions about when to perform a shared action (and with whom) adds a fresh, semi-cooperative touch to a competitive game and plenty of player interaction.

Save witches to build your Coven: heal, enchant or convince the townsfolk and gather enough support to influence the periodic witch trials in your favor. When the hostile witnesses are voted out, the convicted witch is acquitted and joins the coven that saved them. You start small, but you can expand your coven this way to up to four witches, each with their own personality and special ability to help your cause. Reckless witches captured by witch hunters are also put on trial, so with enough support from the townspeople, even witches from the coven of other, less careful players can end up in yours.

Accessible, intuitive and familiar, Septima is Mindclash Games' most approachable title yet, with a beautiful hand-drawn art style by Villő Farkas and featuring Barbara Bernát's character art, wooden components and intuitive theme-inspired mechanics. It's very quick to learn and set up, and takes less than 2 hours to play, even with four players.

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Septima is a competitive, highly interactive strategy game about witchcraft. As the leader of your coven, you must prove your... Read more

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Icon for questionExtra informatie
Thema: Fantasy, Mythologie
Mechanismes: Hand Management, Simultaneous Action Selection, Variable Player Powers, Worker Placement, Different Worker Types
Ontwerper: Robin Hegedűs
Illustrator: Barbara Bernát, Villő Farkas
Base game / expansion: Basic game
Age: From 12 years
Maximum number of players: 4
Minimum number of players: 1
Difficulty: Difficult
Game duration: 60 - 120 minutes
Language: English
Language dependency: Lots of necessary text
EAN: 793888725911

Description

Septima is a competitive, highly interactive strategy game about witchcraft. As the leader of your coven, you must prove your worth in the city of Noctenburg to become the successor to Septima, the High Witch. Practice your craft and gain wisdom by collecting herbs, brewing potions, healing the townsfolk, mastering charms and saving your fellow brothers and sisters from trials. But beware: magic, even when used for good, arouses suspicion among the townspeople...

Simultaneous Action Selection with Positive Player Interaction: Septima's central mechanic revolves around the simultaneous, secret selection of one of nine action cards: Move, Gather, Brew, Heal, Recruit, Plea, Chant, Rite, and Remember. Each action gains a powerful bonus if chosen by multiple players, but performing them together also arouses the townsfolk's suspicions and attracts the attention of the witch hunters. Decisions about when to perform a shared action (and with whom) adds a fresh, semi-cooperative touch to a competitive game and plenty of player interaction.

Save witches to build your Coven: heal, enchant or convince the townsfolk and gather enough support to influence the periodic witch trials in your favor. When the hostile witnesses are voted out, the convicted witch is acquitted and joins the coven that saved them. You start small, but you can expand your coven this way to up to four witches, each with their own personality and special ability to help your cause. Reckless witches captured by witch hunters are also put on trial, so with enough support from the townspeople, even witches from the coven of other, less careful players can end up in yours.

Accessible, intuitive and familiar, Septima is Mindclash Games' most approachable title yet, with a beautiful hand-drawn art style by Villő Farkas and featuring Barbara Bernát's character art, wooden components and intuitive theme-inspired mechanics. It's very quick to learn and set up, and takes less than 2 hours to play, even with four players.

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