“Take a Seat” introduces an innovative mechanic called Share & Write, where the randomness is created through player interaction (rather than with a die or a card). On each turn, players are given a panel and must decide whether to use the usher's ability or receive points directly. They must then mark a reservation on the board to their right or left (depending on the turn) by scratching one of the 4 tickets from the reservation panel. Finally, they must assign seats in the theater by marking the perimeter and circles corresponding to the selected pieces in the previous step.
The game lasts 14 turns. Once it's over, move on to the final score. There are 3 areas to score points: goal cards, reservation majorities and an usher bonus. Players add all points together to get the total score. The player with the highest score wins the game.