Unconscious Mind - Board Game (ENG)

Description

Unconscious Mind is a euro-style game with worker placement, engine building, multiple rondels and cascading effects. During your turn, you can place one or two ideas (workers) on a central conference table to access various actions, such as adding tiles to your player board, drafting and playing cards, and moving through the city of Vienna. Where you place your ideas also determines how far you advance your rondel's inkwell, activating a row or column of tile effects on your player board.

To treat your clients and interpret their dreams, you need to work with a supply of insight sources. As you work from superficial dreams to deep-seated dreams, these insights will help your clients achieve catharsis. This is shown by removing transparent layers from the client cards, unlocking their ongoing special abilities and endgame scoring abilities.

Once the group has solidified its reputation, the end of the game is announced, and the member with the most points wins.

Product form

Unconscious Mind is a euro-style game with worker placement, engine building, multiple rondels and cascading effects. During your turn, you... Read more

No longer available  Op voorraad
Op werkdagen voor 14.00 uur besteld? Dan wordt je bestelling dezelfde dag verzonden!
Pre-order
Dit product kun je voorbestellen door een pre-order te plaatsen. Koop je in dezelfde bestelling ook andere producten? Dan wordt je gehele bestelling in één keer verzonden zodra alles binnen is. Achteraf betalen is voor pre-orders helaas niet mogelijk.
Tijdelijk uitverkocht
Dit product is tijdelijk uitverkocht. Voeg het toe aan je verlanglijst om een mail te ontvangen zodra het product weer op voorraad is.

Icon for questionExtra informatie
Thema: Geneeskunde en ziekten, Historische oorlogen, Psychologie en dromen
Mechanismes: Contracts, End Game Bonuses, Layering, Melding and Splaying, Open Drafting, Programmed Movement, Rondel, Set Collection, Solo / Solitaire Game, Tags, Variable Set-up, Worker Placement
Ontwerper: Laskas
Illustrator: Andrew Bosley, Vincent Dutrait, Yoma
Base game / expansion: Basic game
Age: From 12 years
Maximum number of players: 4
Minimum number of players: 1
Difficulty: Difficult
Game duration: 60 - 120 minutes
Language: English
Language dependency: Language independent

Description

Unconscious Mind is a euro-style game with worker placement, engine building, multiple rondels and cascading effects. During your turn, you can place one or two ideas (workers) on a central conference table to access various actions, such as adding tiles to your player board, drafting and playing cards, and moving through the city of Vienna. Where you place your ideas also determines how far you advance your rondel's inkwell, activating a row or column of tile effects on your player board.

To treat your clients and interpret their dreams, you need to work with a supply of insight sources. As you work from superficial dreams to deep-seated dreams, these insights will help your clients achieve catharsis. This is shown by removing transparent layers from the client cards, unlocking their ongoing special abilities and endgame scoring abilities.

Once the group has solidified its reputation, the end of the game is announced, and the member with the most points wins.

Recent bekeken