You're a boy who wanders too far into a creepy haunted house. You knew you weren't supposed to touch anything, but like any protagonist in a horror story, your curiosity got the better of you and now you've accidentally awakened an evil presence in the house. You'll have to undo the curse to escape!
Don't Go In There is a fast, easy to learn game that uses set destruction to increase your luck. Decide how risky you play as you venture deep into the haunted house. Do you choose the first choice of items and risk attracting ghosts, or do you play it safe? Collect the right items and you can dispel some of your curses.
On your turn, choose a part of the haunted house to explore by placing a meeple in one of the 3 rooms. Each room has 5 placement spaces. The deeper you go into a room, the more likely you are to get the cursed item you desire, but be careful! The further you go, the more ghosts will haunt you.
When 3 meeples are placed in a room, the ghost dice are rolled. Depending on the result of the meeple placement, players receive spirit tokens. Subsequent players take cards from the room depending on the position of their meeple.
Players add up their ghosts' curses and their item cards at the end of the game. The player with the fewest curses wins!