Number of players: 2 - 4 players
Game time: 60 - 180 minutes
Age: From 12 years
Publisher: DLP Games
Language: English, German
Orléans Stories is based on the bag-building mechanic of Orléans, where this mechanism has been further developed into a story in which players go through different eras and face different challenges. Instead of focusing on the city of Orléans and trading with the surrounding villages, the player now settles in the Loire Valley. Players must produce resources, establish villages and build forts and churches. They will experience times of prosperity and success, but also times of hardship; they must brave famine and plague, fight for their country, and perhaps conquer foreign lands to secure the lives of their colonists. But in the end there is peace and joint governance of territories and villages.
The game contains two stories: "The First Kingdom" and "The King's Favor". “The First Kingdom” is an epic story that spans eight so-called eras, and each era has different terms and emphases. Sometimes knights settle, with whose help you can conquer foreign territories, sometimes the plague threatens to decimate the population of settlers, unless they all worked together to develop medicine.
"The King's Favor" is shorter, simpler, and more suitable as an introduction to the game. In five eras, certain tasks must be completed and those who do not will be mercilessly dropped. The threat of having to end the game prematurely provides a constant thrill, but all tasks are achievable, so (usually) all players make it to the end. But you certainly shouldn't just focus on these tasks... it takes more to win!
The different eras influence both the game parameters and the rules of the game, creating new strategic possibilities. This challenges players to constantly adapt to current circumstances, giving you the impression of experiencing a story. The legacy game is replayable and you can play it as many times as you want. The changes from era to era require a new way of seeing things from a distance, but this is made easier by a storybook where players will find not only all the relevant information and quirks of rules, but also hints on how to prepare.